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Urgent Quests are going to be on the way to freshen things up in PSO2

Buster Quests are a very important part of PSO2 Meseta Episode 5, with lots of the story's battle quests with their mechanics. These brand new quests are also available at the quest counter and may be done with the eight-player multiparty. They are similar to the Apprentice Urgent Quest, where players must work together to safeguard towers out of oncoming enemies. However, there are plenty of new mechanisms which make this fresh with how it's more siege-like. After protecting the towers, weapons have been set up and need to be shielded to breach the castle at the other end of the area. Once it is breached, everyone has to make their way into the boss -- that the castle itself. Buster Quests get gradually more challenging as their level can be built up such as Extreme Quests. Of course, new quests mean new items, but there are also new medals to be earned and a new shop to cooperate with them.

There is plenty of fresh material with Episode 5 to keep players busy, and the story goes back to being focused around ARKS and fighting with the Dark Falz. Alongside these exciting new features, new things and Scratch Tickets are also out, and new Urgent Quests are going to be on the way to freshen things up in PSO2. There are still many details to be revealed as time goes one, but some significant things like battle and the world are much clearer. Hiro Arai from Sega has been live for nearly an hour to show off footage of gameplay and talk about what new items are on the road. Not much was said about the present game and the upgrade coming alongside NG's release aside from the graphical upgrade, which is looking great.

Maps are no more divided up into regions with loading screens. NG is going to have an entirely open world from the home base to the area. The TGS footage showed a gorgeous new world that's a significant upgrade from the game. Blades of grass blow in the wind, lush forests lie on the opposite side of valleys and frosty mountains can be viewed in the distance. Arai mentions that distinct areas can be attained easily by simply exposing the entire world. It seems like that is the planet Naberious in the current game, with forests being next to tundra and other regions. Areas are still technically split up, but there is no loading between these. While it has not been directly mentioned, an open world like this suggests there may not be single celebration places anymore. Most revealed in the footage were multi-party regions where there were other players. The cover for multi-party areas has been lowered to eight down from twelve in the present PSO2, but that you see will differ from area to area.

Weather is making a much better comeback since it changes dynamically and may impact the battlefield, even though the magnitude of the effect was not spoken of. Time may also change, and footage showed several nice touches like fireflies in the forests at night. There's no word on quick travel, mounts or vehicles nevertheless, but Sega has implemented several new ways for players to move quickly across this large new universe. Players will be able to run faster following a dodge both in and outside of cheap Phantasy Star Online 2 Meseta battle. A blue string follows underfoot, so you'll know you're doing it right once you view it.

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